![]() In fact, with his picayune attitude, he has probably driven many away. I don’t know what “support” you are thanking “Wim” for, he has give none in this thread. I push Rhino a lot there, but why bother with Rhino when people are doing fantastic things with Blender? Maybe if you check out my forum, you will see where you potential sales are going to. To sum it up, go somewhere else, good luck, what we offer falls short, and we have no plan to improve on it. My lord, if Pixar gave me Renderman, why would I pay someone for some script to interface the two? You guys are lowering you usually high standard. Just think how much more you could have offered, how many more people you would attract. You guys should have snatched up the rights to Rhinoman. I will check out your information, I already have installed AIR. Today’s generation sure should check their spelling too. “I´m not shure that is still common in todays generations.” That reads almost as an insult. So in essence, Rhino is not actually compatible with Renderman, in the sense that MAYA is, it exports a file that other programs are needed to work with, and sound like you may need code experience? In the very least write paths, is this done is the DOS interface. I have 50,000 people in my forum, and no one their has to have smoke blown up their unmentionables to get an answer. It is also sad that someone has to post in this forum to get someone else’s attention. I am just hitting 58, so YES, I do agree some people do not have the stamina. I worked for the Federal Bureau of Prisons for 3 years. and general electronics repair shop for 10 years. I am quite older than what you may think, Considering I worked for Sikorsky Aircraft, Hubble Corporation, and I had me own T.V. The first language learned was APL, the BASIC, then Fortran, I started robotics at Sikorsky Aircraft, I programmed 4 axis and 8 axis CNC and robotic arm. Yes, I do agree today’s generation are not so committed to learn, they are also smart with their non substantiated replies. ![]() I´m not shure that is still common in todays generations. Both use the GPU which makes tweaking things and faster renders much if you really want to learn PrMan you need to have a lot of interest and willingness to discover it, and patience. I tend to say, there are more free user friendly packages available for new Rhino users, eg. At any case, learning PrMan is not a quick process as you won`t find much tutorials for it online. The RhinoAIR plugin works best with AIR so in order to use its *.rib output for PrMan you would need to have a large understanding of options, attributes and shaders which are different between AIR and PrMan. This plugin RhinoAIR is free and still in active development for Rhino 5 and the upcoming version 6. This has to be done by a user who wants to use PrMan together with the *.rib files RhinoAIR exports out of Rhino. Thus the plugins rib output cannot be used directly, it has to be changed (in file) so renderman specific options and attributes are properly accessed. The AIR renderer is very close to prman, but not identical. While the development of the RhinoMan plugin stopped, Scott Iverson, the developer of AIR included a new Plugin to be used with his renderer called AIR. into *.rib files suitable for various other different renderers using the renderman standart eg. ![]() When this has been available, there where options in its plugin dialog to export rhino geometry, material colors etc. To make things easier, there has been a Plugin for Rhino called RhinoMan developed by Brian Perry years ago. Just some history, so it is easier for other new users to understand the current state of Rhino`s support for renderman based renderers: ![]() *.rib files are textbased, you can open them and, if you are “tech safe”, type in there to change them setting up searchpaths so it can find your shaders, textures etc. The exported rib file can be opened with prman and from there you pretty much have to do your stuff on your own. That does not mean it works like a click and go process a new user would expect from nowadays rendering and animation software. As Wim said, Rhino had a RIB (renderman interface bytestream) export since version 1.
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